iQ: smartparent episodes

iDad

This episode of iQ: smartparent celebrates fatherhood by featuring media-savvy Dads and their innovative projects for kids.
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Aiding Autism

How can digital devices and new technology be helpful to children with autism and other special needs? Join us as we discuss which apps, games, and other forms of media can be beneficial in the classroom and beyond.
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Apps, Gaps, and the Digital Divide

This episode of iQ: smartparent explores the accessibility of broadband and mobile technology to different socioeconomic groups, and whether the digital divide also impacts access to educational content for children in the U.S. and globally.
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Like, Follow, Share

Children and teens are using social media to define and share their personal narratives. When there is no “delete” button on Facebook or other social platforms, what story does your child’s online identity tell, now and into the future? What does it mean to be a good digital citizen? Join us for an eye-opening discussion on how parents and children can have safe and positive experiences online.
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Tots + Tech

What happens when kids under age 8 watch TV and are exposed to screens? We’ll discuss current research and practical considerations of exposing children to media during the early childhood years, explore the impact of educational screen time on kids of various backgrounds, and offer iQ: smartparents some tips for raising young children in our media-rich environment.
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Tune In, Tune Out

Do your children believe everything they see on TV? How does your child learn to separate fiction from reality? This episode of iQ: smartparent will empower families with skills and techniques for evaluating media images and ratings systems while identifying ways that media can have a positive impact on their lives.
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Health, Wellness, and Technology

Can technology and digital devices contribute to our health and wellness? Join us as we identify apps, games, and other forms of media that can help iQ: smartparents and children stay fit and enjoy the outdoors!
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Girls Growing Up With Media

How are girls portrayed in the media? How does this impact their decisions, behaviors, and sense of self? Join us as we explore these topics and offer some iQ: smartparent advice on how to talk with your children about gender inequity in the media.
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Learning With Games

Can video and online games be positive learning tools for kids? This episode of iQ: smartparent will explore different ways that children learn through gaming and how parents can enhance the educational impact of video and online games for their children.
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Host:
Dr. Deborah Gilboa is a Board Certified Family Physician, mother of four sons, and a professional parenting speaker and writer. She follows three basic principles when guiding parents from toddlerhood to young adulthood: Respect, Responsibility, and Resilience. Her website is www.AskDoctorG.com.


Guests:
Jesse Schell was the Creative Director of the Disney Imagineering Virtual Reality Studio prior to starting Schell Games in 2004; in that role, he worked and played for seven years as designer, programmer and manager on several projects for Disney theme parks and DisneyQuest, as well as on Toontown Online, the first massively multiplayer game for kids. Jesse is also on the faculty of the Entertainment Technology Center at Carnegie Mellon University where he teaches classes in Game Design and serves as advisor on several innovative projects. Formerly the Chairman of the International Game Developers Association, he is also the author of the award winning book The Art of Game Design: A Book of Lenses. In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation. His primary responsibility at Schell Games is to make sure everyone is having fun and creating beautiful things.

Nikki Navta is CEO of Zulama. Her interest in technology started in college, when she created her senior thesis project using what was then a state-of-the-art computer, the Commodore Amiga. She majored in computer science and fine arts at St. Lawrence University. During the past 20 years, she has been working behind-the-scenes to help textbook publishers such as National Geographic School Publishing, McGraw-Hill, Pearson, and Harcourt incorporate digital tools and technology into K-12 curriculum and higher education.

Dr. Brian Primack is Associate Professor of Medicine, Pediatrics, and Clinical and Translational Science at the University of Pittsburgh School of Medicine. He combines his expertise in education, technology, human development, and medicine by researching the effect of mass media messages on health. He focuses on the use of media literacy education in preventing adolescent smoking, underage drinking, and other harmful adolescent health behaviors.

Campbell, Drew, Justin, and Connor are students in the Seneca Valley School District. Their video game, Archers vs. Aliens, received the National STEM Video Game Challenge award in 2012.

“Learning With Games”
is made possible in part by Chevron Corporation.


Presented with expertise from Common Sense Media.


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featured specials

  • Portraits for the Homefront: The Story of Elizabeth Black
    The poignant story unfolds as we explore Black’s lost art career, seek out elderly veterans who encountered Miss Black on the battlefield, and present to amazed and appreciative families portraits that never arrived.
  • Classical Crossroads
    Where classical music crosses paths with rock and roll, world music, folk music and jazz. Listen to interviews with people who make good music here.

featured specials

  • Portraits for the Homefront: The Story of Elizabeth Black
    The poignant story unfolds as we explore Black’s lost art career, seek out elderly veterans who encountered Miss Black on the battlefield, and present to amazed and appreciative families portraits that never arrived.
  • Classical Crossroads
    Where classical music crosses paths with rock and roll, world music, folk music and jazz. Listen to interviews with people who make good music here.